The Wearable Fashion Orchestra is a live show that merges fashion and technology to establish an intimate interaction between the wearable/instrument and the dancer/performer, a textile orchestra that creates a musical composition through a contemporary dance choreography, a fashion collection that becomes a synesthesic experience.
Each garment is connected with a WiFi mesh to a computer where sounds are generated in realtime.
This project was presented at FAB10, celebrated in Barcelona the 5th of July of 2014.Fashion, Interaction Design, Performing Arts2014
Presently, production outsourcing has become the norm: mass fabrication of goods at low costs improves corporate profit margins but pushes precarious labour conditions due to a race to the bottom in competing developing markets. Production entails long and precise processes before those goods reach our hands, many of which are pervasive in our daily life, and frequently in intimate contact with us, such as textiles. In such a context the market price we pay for goods has not absorbed the externalities created, thus we end up paying far less for them than the real impact they have in society and the environment.
For one day some companies involved in this business model decided to host a particular fashion collection, one produced with an open-source digital fabrication tool that challenges their policies of expansion, an OpenKnit machine.Costume Design, Digital Art, Industrial Design2014
OpenKnit it’s an open-source, low cost (under 550€), digital fabrication tool that affords the user the opportunity to create his own bespoke clothing from digital files. Starting from the raw material, the yarn, and straight to its end use, a sweater for example, in about an hour. Designing and producing clothes digitally and wearing them can now happen in the very same place, rewarding the user with the ability to make decisions regarding creativity and responsibility.
In order to increase accessibility to this new tool, a step by step assembly manual is published while the software Knitic allows you to design your customized clothes easily and feed them into the printer, just a few clicks away. Do KnIt Yourself, acts as an open-source clothing platform, a virtual wardrobe that allows users to share clothes, not only with those near you.
Deeply inspired by the RepRap project, OpenKnit is an ongoing project that waits to evolve organically with/for the community. There’s a long and exciting way full of possibilities to be developed, I can think about many of them, but happily some are still unknown. Join the project openknit.org.Engineering, Fashion, Textile Design2013
A project by Gerda Antanaityte, Cristina Real, Sara Gil and myself.
This project is the result of the collaboration between the Escola Superior de Disseny ESDi, the Institut for Advanced Architecture of Catalonia IAAC and the Eindhoven University of Technology TU/e.
Tutors Oscar Tomico and Marina Castan.Interaction Design, Music, Textile Design2013
This proposal aims to connect street users, arts and science, linking them to under-laying spaces and their own realities. The installation was enjoyed during two weekends in January 2011 by the tourists, neighbours of La Rambla and citizens of Barcelona, a city that faces a trade-off between identity and gentrification, economic sustainability and economic growth.
This shapes through a technological ritual where the audience is released from established roles in a perspective exchange: spectator-performer, artist-tourist, observer-object.
The user becomes the producer as well as the consumer through a system that invites him/her to perform as a human statue, with a free personal souvenir as a reward: a small figure of him/herself printed three-dimensionally from a volumetric reconstruction of the person generated by the use of three structured light scanners (kinect).
The project mimics the informal artistic context of this popular street, human sculptures and craftsmen, bringing diverse realities and enabling greater empathy between the agents that cohabit in the public space.
Honory Mention in the category of Hybrid Art in Ars Electronica 2011.
Project created by blablabLAB (Raul Nieves, Jordi Bari & Gerard Rubio)
2011Interaction Design, Performing Arts, Street Art2013
Haberlandt acts as a biotechnological vending machine by growing and maintaining an algae in a super optimized and continuous production state.
Haberlandt is designed to sustain any suspension culture, currently consisting on Spirulina algae (Arthrospira Platensis).
Biological conditions are maintained troughout the system via a processor. Inputs are measured and sent to the processor and an output is executed generating a negative feedback that allows for constant conditions and thus for the survival and reproduction of the algae. Thus turning this system into a cybernetical organism.
Haberlandt produces, stores and delivers in the same place, reducing the environmental impact by localizing all the logistics involved in a traditional vending in situ.
By spherificating the dose it avoids the use of any packaging, since it is a self-containing format where the package is the actual product to be consumed.
Obtaining the dose offers more than a large supply of proteins and vitamins with a tiny ecological footprint, it is a pleasant or unpleasant initiation ritual to a sustainable future: meeting the Haberlandt hints to a speculative bifurcation in the path of the visitor.
Honory Mention in the category of [The Next Idea] in Ars Electronica 2011.
Created by the blablabLAB collective (Raul Nieves, Triambak Saxena, Moises Caminal & Gerard Rubio)
2011Culinary Arts, Engineering, Product Design2013